This is a program that is designed to bridge the gap between sport and street in order to be able to use your striking for self-defense. NO PREVIOUS STRIKING EXPERIENCE NECESSARY.
It’s not based on “dirty tricks” although there are dirty tricks in there.
It’s not a sport model although without combat sports this program wouldn’t exist. The overriding focus of Red Zone’s Adaptive Striking Program is to develop a strong base of striking skills that work across platforms. While having it’s roots in combat sports striking arts the goal has been to make sure the application retains functionality when confronted with circumstances outside a sportive context, things like the use of clothing as handles, takedowns, vertical grappling, multiple attackers, and creating opportunity for weapons access while denying opportunity for an opponent to access theirs.
Disc 1 Can You Make It Land? Can You Make It Hurt?
Building a mobile striking platform
Fundamental Defense in long and midrange (and why this area sucks)
Hitting on the move
Using strikes and pressure to regain positional dominance
Positional Dominance in Attached Striking
Adding elbows and knees
Surviving and overcoming sucker punch or “wave” attacks
Creating opportunities for escape (punching a hole)
Disc 2 Hit When They Want to Hold; Hold When They Want to Hit
Inside Detached Striking
Controlling head position in close quarters
Sneaky Strikes to Shut Down Takedown Attempts
Headbutt awareness and placement
Hitting When Your Opponent Wants to Hold
Shutting Down Clinch Attempts
Getting Comfortable in Uncomfortable Situations
Dominating the “Inside Game”
Disc 3 Fighting in a Spiderweb
“Scientific Hockey Fighting”
Learning to Utilize Handles for Positional Dominance
Striking From Control Without Getting Hit
Escaping Your Opponent’s Grip
Escaping Clinch Entanglement When Your Opponent Is Hugging with Cloth